Skull Arena
A downloadable game for Windows
First thanks a lot for checking out this game. This was the first game jam I participated in so it has been a unique experience for me. The total duration of the jam was 2 days long and making a 'complete' game in just 2 days is not something I do regularly but nonetheless, it has been fun.
It was really hard but I'm really glad I could pull through the end of my first game jam so hopefully, that will also be the case in future game jams.
The game jam I participated in was themed around Halloween and we must do something with the keyword 'skull' so that's why I created this skull arena.
You will be piloting a zombie/mech humanoid against a large skeleton. It is a very simple fight you can only throw and receive punches and after one of the two goes down the game ends.
I wish I had more time to work on the mechanics, the models(especially the zombie/mech humanoid, really wanted to do more with him), the map, the crowd, basically, everything but the clock was ticking and corners had to be cut.
The game was completely created by myself. I really wanted to prove that I was capable of making a game by myself so that's the reason I didn't want to develop in a team.
I don't know If I will continue development on this game, the code isn't amazing so that's something I need to redo if I want to further develop this. Maybe making a different game but with the same concept would be more likely to happen.
If you have played my game, I hope you enjoyed it and have a wonderful day!
Status | Released |
Platforms | Windows |
Release date | Oct 12, 2021 |
Author | Tom Verbeeck |
Genre | Fighting |
Made with | Adobe Photoshop, Unity, Maya |
Tags | 3D, Game Jam, Halloween, Horror, My First Game Jam, Short, Singleplayer, Spooky, Unity |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
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short fight
True, I didn't have time for multiple enemies and it would be very boring if the fight was stretched out too long since you have only 2 attacks. Thanks for leaving a comment, I appreciate your feedback.